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1. Ham tengu engagement range - in Missions & Complexes [original thread]
Why would you go with heavy missles over heavy assult missles? Hams get about 1/4 more dps, and if you really need range you can fit javelin, however, everything either orbits in the 45km range, or near enough to it that you could burn a bit close...
- by bluedot Heleneto - at 2011.09.01 00:44:00
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2. Ham tengu engagement range - in Missions & Complexes [original thread]
I am designing a tengu that i am planning on using, and would like to know the average range that people in tengus shoot at targets in? I am able to configure the ship to between 30 and 45 km ranges, however, if the 45km is overkill then it would ...
- by bluedot Heleneto - at 2011.08.31 19:58:00
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3. 9 navy geddons and a legion incursion fleet idea - in Missions & Complexes [original thread]
So, this idea is designed around not having to have 3 logi's in the fleet, which would increase the damage available, while still keeping 1 that can be repped by the bs's and have enough rr capability to keep the fleet alive. While doing this, I t...
- by bluedot Heleneto - at 2011.08.12 00:51:00
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4. Mission enemies - in Missions & Complexes [original thread]
Do the factions that missions are given out against go with the faction that controls the area or the faction that the corp you are missioning for is a part of?
- by bluedot Heleneto - at 2011.08.05 22:11:00
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5. What turret ship to use for kin/therm enemies? - in Missions & Complexes [original thread]
Shield tanking would probably work, as my goal is to work up to the nightmare, as i already have caldari bs, and decent shield skills, from when i started. This perhaps opens up more minmatar options
- by bluedot Heleneto - at 2011.08.02 03:02:00
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6. What turret ship to use for kin/therm enemies? - in Missions & Complexes [original thread]
As i have been running missions in caldari space, with an amarr ship, i was hoping for a bs fit that would be able to work well vs the enemies with weaknesses to kin/thermal damage. The requirements for this ship would be, from most important to l...
- by bluedot Heleneto - at 2011.08.01 21:59:00
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7. A Mission Blaster Vindicator Idea - in Ships and Modules [original thread]
About 3 billion for the ship, without adding the cost of the implants
- by bluedot Heleneto - at 2011.07.30 04:36:00
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8. T2 Fit BS or T3 Cruiser for long term? - in Missions & Complexes [original thread]
Edited by: bluedot Heleneto on 23/06/2011 00:46:25 Really, neither. The abaddon would be superior out of these two, however, using a paladin, nightmare, or navy apocalypse would be better than using these. The easiest one to get into out of th...
- by bluedot Heleneto - at 2011.06.23 00:46:00
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9. A cap stable t3 logi with 6 large shield reps - in Ships and Modules [original thread]
So, was playing around in eve hq fitter, and came up with this as a cap stable repper the the equivalent of 9 m4 large shield transfers. It is cap stable at 32% with perfect skills, and requires no implants to fit. The only faction item it needs i...
- by bluedot Heleneto - at 2011.06.05 20:33:00
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10. Questions about incursion logistics. - in Warfare & Tactics [original thread]
1 In incursions, how often would a logi be targeted, and what effects how often it is. (drones, weapons, ewar, etc) 2 How much ehp would be needed in the tanking type of choice for a good buffer from being popped. 3 Are the logistics ships the o...
- by bluedot Heleneto - at 2011.06.05 16:13:00
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